Spork x Scorchlander Project WIP 2 (Patreon)
Content
Here's a big info dump of what I've been working on! I was a bit on and off with art for the first half of this month, but I still think I got a decent amount done ^^
As the last WIP update post mentioned, I'm trying out DiffusedLizards' animation tools. While they work great with the Hiver model (which he rigged). They aren't as compatible as I first thought with other models using different rigs. This, in turn, makes animating the human a little bit more tedious. Anyway, it's not a big issue; I will return to doing keyframe animation in future projects.
Now personally, I'm not 100% on the pose for the human. Something about it seems a little off to me. Though everything looks anatomically correct? This could be me being a perfectionist with things, but if anyone sees what I mean or has an idea on what I should change. Comment below, please ^^
Anyway, here is a couple of WIPS of the animation itself:


Next was recreating this interior wall object from the game. I don't know if it'll be that visible in the final renders, but I'll keep it around for future projects, just like the fragment axe I did in the fogmen project.
Game model Ref

My wall :)

Here is the creation process of the room/environment:

Finally, these are some previs camera and lighting setups that I quickly whipped up to play around with different ideas. (Not final)



