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This link contains the game with all previous bugs fixed. Some optimizations have also been made so the game should run even on low-end computers.. Have fun !
Google drive link : https://drive.google.com/file/d/1Ei08L1MqsD_UZhM68FRgUuiAeaqicckZ/view?usp=sharing

Comments

Elericard

Much nicer overall so far. An issue might be some of how the destructible buildings interact and how some of the environment isn't quite destructible. As in, I don't think growing into the buildings cause destruction, but that was a quick test so further testing might be required. Overall massive improvement looking at my first impressions so far. Experience gain seems far more refined, which I have to say is a huge improvement. Clipping seems to not be a problem upon first test. So that's great. Attacks seem to trigger well. Playability and functionality has improved greatly. Another issue I think might be a nice quality of life improvement is how the grunts interact with the character a large sizes. it can be a bit annoying to toss grunts around and have them sent flying when reaching certain sizes. And then when the grunts walk into you they explode. It maybe doesn't feel right that one thing causes a bouncing effect and then standing still your character is the equivalent to touching insta-death for the grunts. -- Not saying the bouncing effect isn't useful in enabling the butt slam or so as I can understand why you might want to keep it. It's sort of just two opposing enemy kill interactions. Thanks for the well put together release.