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The unicorn is done! You will be able to find it at the big clearing in the Deep Forest. That pink glow is suppose to underline the impression that this area is mystical, but in fact it uses the same tiles that the normal forest does. I don't know, maybe I should add more to it...

The unicorn works like the rest of the enemies: It roams around, chases and attacks.

Working on these enemies take more time than to my liking. I play with the thought of cutting some content this version and add it to another version.

This was the old plan:
Version 0.3

  • Boars, Unicorns, Face Huggers, Rats, Slugs, Snake Trap, Satyr gamble trap, a surprise enemy 

Version 0.31

  • new NPC shop keeper blackmailer

Version 0.32

  • another trap, another gamble trap, Centaurs, all new lesser + elite enemies "visiting" Linda

For the new and extented plan I'd go for this:
Version 0.3

  • Boars, Unicorns, Face Huggers, Rats, Slugs, Snake Trap,  (a surprise enemy? MAYBE in a later update. I'd like to add it now though) 

Version 0.31

  • new NPC shop keeper blackmailer

Version 0.32

  • Deep Forest: centaurs, another trap, Satyr gamble trap, another gamble trap,

Version 0.33

  • ways of revenge against the new shop keeper

Version 0.34

  • all new lesser + elite enemies "visiting" Linda

So I basically squeeze in another version to fit all the content. If one of those updates turn out to be rather short (which I doubt) I have always other stuff on my list that I can add.

Next up is the boar!

Thank you for your patience! You will hear from me again when the boar is done!

Your
random Crow

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randomcrow

I probably reduce that pink glow. I think it's a bit much