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Hey friends, time for another update!

Four new potions, four new ingredients and two new essences have been implemented.

Sonja and Linda needed to dig out their showcase to make more room for them, but it's fine; there are even two spare storages left for future potions!

People on my Discord suggested a lot of cool ideas for potions. I took the ones that feel the most "late game"; besides a better version of the Health/Stamina Regeneration Potions that I wanted to add anyway.

I went with:

  • Great Health Regeneration Potion

  • Great Stamina Regeneration Potion

  • Invisibility Potion

  • Revival Potion

The Invisibility Potion makes Sonja invisible, as the name says. This effect lasts for a limited time (need to figure out if 30 secs or 60 secs works best). While invisible, Sonja can roam around freely and gather ingredients.
Having sex interrupts this effect. The only way this triggers is when walking into traps though. For gamble traps (like the tree stump, mirror, mimic, etc.) the effect runs out if the sex triggers, but continues working when Sonja just pulls out an item from inside the tree stump for example.

The Revival Potion makes Sonja survive a Game Over when roaming around the forest. After clicking "Continue" Sonja will be revived with 50% health and stamina.

There will be more potions in a future update to increase the total amount of potions from 25 to 30. I feel quite happy with this number.

Next up is working on a few dialogues, implement the new CG's and some random stuff I have on my list. I will show myself once this is done.

See you soon, folks, enjoy the sun!

Your
random Crow

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