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Much is going on with the game lately. That's great, I need this input! I feel like the next few versions will bring new fundamental features!

So, I came here to ask what's your opinion on the new happiness feature. Is it fun? Is it hard? Is it annoying? Just tell me a few lines of how you think about it.

Matthew C. for example suggests, that a slaves likes / dislikes should not change every day, so the player can learn his / her girls. Do you agree? I sure do by now. What are your opinions?

Also I'd like to know if you like the insect animations in general or if you hoped for more.

The dialogue about Madeline and the insect sure is my new favourite. What about you? What is stuck in your head?

Tell me everything you got on your heart!

I'm seeing forward to it!


Your random Crow


P.S. If I get a bunch of comments and personal messages, I'll show the one gangbang animation,  which I just finished today :)


Comments

Anonymous

Heya Crow! Oh man, nice seeinga creator actively looking for feedback. I just recently played through the game again and made sure to get the insect and bunnygirl (I had missed them entirely on my first play session). I found the insect kind of weird but fun. The animations weren't that varied really, but considering the enormous amount of animations and variations of them for the different girls, I couldn't have asked for more. I was kind of expecting the horse (or donkey?) to be one of the first animals to unlock, though, since it's a more common fetish when it comes to bestiality stuff. I love the dialogue that plays every now and then, since it adds a little more personality to the characters and builds further on something that might feel like a story or questline. I'd like to see more of it. Though something that would improve the quality of life on them is being able to click either anywhere on the screen to go to the next part of the dialogue, or on the entire dialoge box. Finding the little button to go to the next one is kind of a pain in the butt. ;) I agree on the girls likes and dislikes being a more permanent kind of thing, since it would give them sort of a personality. Maybe making it so that one of the science unlockables is being able to randomize a new set of likes/dislikes on a girl for a specific cost. That way, you wouldn't be stuck with a girl who hates everything that you need her to do. On a random note, handjobs in the bar! Maybe they should be able to "finish" there too? Maybe make the bar into a "public" room where certain customers who have a public fetish can go and get their rocks off? Or maybe just make it possible to add another room to the bar that has one-way-windows so that people inside the room can do it knowing that people in the bar can see them? I don't know, just throwing out ideas here. :) Anyways, I'm a big fan of your work, dude. You're great and have a unique style to your craft. I wish I had a more stable economy so I could support with more. Keep up the good work!

randomcrow

Thanks for the review! A horse IS standard in this fetish scene, you are right. Yet, there is a location on which it makes more sense than in the grassland. A monster girl will come with an animal, that suits the location. I actually like the horse fetish also very much^^ Spend some coins to change the likes/dislikes is a good idea. Maybe gets more expensive everytime you do it? I will write this down for me. I still like, that the bar handjob is only a tease, so clients get hungry for more. Marketing is everything :p Thanks for all these ideas, I appreciate them! Btw. while a dialogue is playing, you can actually click anywhere to continue^^

Anonymous

Slaves likes and dislikes should definitely not change. If you change to that I feel you should also be able to see their likes and dislikes from the buying/capturing screen. I think the feature with this tweak would be fine. Not terribly exciting but worth it to add depth. The insect animations are really mild compared to what I was expecting. They don't really move much and the girls aren't really fazed by them. I feel like real girls would have a difficut time letting a bug fuck them, slave or not. Thanks for the great work.

Knolden

Having fixed likes and dislikes helps in planning stuff :) Also. Having a room in the manor where you can train your girls skills at a fast pace for a cost would be nice. Complete with a Mistress to do the teaching of course. ;) I say this because skill gains are a bit slow and random as is. :)

Anonymous

Slave likes and dislikes should stay, it's probably 1 of the only 2 mechanisms of failure in the game currently, or at least a challenge to avoid negative results, the other being clients being dissatisfied.

randomcrow

I add training rooms as an option for the next 5$ poll, but it will look a bit different.

Ange Sama

I would like to know if it would be possible to translate the game into other languages to be able to seduce other people so that it too can understand the story is the game !?

Mason

Hey Crow, The happiness feature is great, it brings some strategy to this game! But, like Matthew suggested, I would like to see some learning instead of the random modifiers every day. A girl in an average room could suddenly hate that type of room and failure to recognize that in time (which can happen once your 'Damenhaus' get's big enough) could lead to a girl moving out. Regarding the insect scenes, most of them are nice (the one with Madeline being my personal fav) and you even put some thought into it with Cassandra’s scene holding it close because they were her first lovers. The one with the Bunnygirl seemed a little to static too me, but again this is just my opinion. Furthermore, the way you keep in contact with your patrons makes it worthwhile to check the page every now and then. It also motivates me to keep sending those little reports I’m sure of which you have a few now.. Finally, you know how I think about this game. ;) The artstyle instantly got me hooked and to see where the game is now compared to it’s very beginning is remarkable. Also, with so many locations and features still to come, it will be a long time before I have enough of this. Regards, Mason

randomcrow

I don't plan to do this. I chose the language most of the people understand, for this reason.

Knolden

Can I ask if you plan on adding some "small" slave girls? Like Kobolds, Goblins or gnomes? I think that could be a neat and different thing. :)

randomcrow

Mmmm, I need to see how stuff evolves. Sorry, can't say anything more specific :/

Knolden

Fair enough. Just a suggestion. You did ask for thoughts and ideas. :D

Ozinthesand

I think the sexual preferences should stay the same for mood. But the room type or duties preference should be able to change.

Ozinthesand

Also I've noticed that sometimes there is a negative mood for penetration but still have anal or vaginal as a positive mood trait. Is that a conflict?

Anonymous

I prefer static likes and dislikes. At least I don't want them to change every day; maybe every week. I find unlocking new floors to be very expensive. I think adding a research option that could make new rooms and floors cheaper would be a good addition to the game. I have to confess; I cheated. I modified the .sol save file to give myself money. I don't like having to grind to unlock floors. I like the dialogue including the new lines. Good dialogue is one of the reasons I decided to be a patron :) . The new animations are good.

randomcrow

Every good and negative aspect is pure random. I'm sure I'm about to make it static.

randomcrow

I think I prefer to make the floors a little bit cheaper first. I'm glad someone tells me about it. And cheating is a no no :P