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Since the next version will be a clean up one, I can take some time to think and experiment.

Yesterday my time was used for experimenting with an automatic assigning function for the clients. Knolden and some others before brought this to my attention lately.

Well, the 'experiment' turned out to be a perfect new feature I finished spontaneously.

Meaning that you will get a watch mode in the next version!

Sidenote:
I don't want to let the player run the game in the background for an hour, while he is working on his taxes or something. This feature should be used only if you need a break from assigning clients or when you are 'close to finish this days session'. If you know what I mean...

So I created this new function imperfect on purpose: The computer only searches for the room the client wants, not the likes! If this room is used or non-existend, he will be send to a random room.

If you want to get the most amount of coins, you still should assign them manually. I think this will solve the problem I just talked about. It would be even better when week days would have more impact or if you would be forced to collect larger amount of coins (for paying a dept, for example).
But it's not that important for me (yet).


The next thing I want to improve is the client queue. Yes, again. While working on the automatic assignment, I saw the issues first hand. They were not game breaking, but didn't look apealing.

So I decided to give it a complete overhaul, because currently everything works on numbers there and now I want the individual client to actually see the person in front of him, so he knows when to move up.


Your random Crow

Comments

Knolden

This is more or less perfect. It SHOULD not be a perfect system merely "Good enough" for when you are occupied or lazy! :P Or just grinding.

Icarus Media

*chuckles* because I think I know what you mean by... 'occupied.' :-)

Icarus Media

I have always approved of you Crow, I knew you before I knew about creating the stuff I do now and you've been there from that to where I am now. So there you go. :-)