Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

A new version is waiting for you at the very end of this post!
Please visit my blog to read the patchnotes:

http://zumdamenhaus.blogspot.com

Remember that there is a cheat for all patrons to give you a headstart. And the cheat is: headstart.
Also, like always, I recommend starting a new save file, or else the system tries to load things that doesn't exist in your old one, which usually result in a hard lock at the beginning of the game.

It turns out that I uploaded the WebGL version 0.21 here that accidentally cointains a visible developer console. And this version is now public. I was not sure if I should upload 0.21 to the public at all. But I decided to go with it. Hopefully this doesn't happen again. 

I wanted to release this version even earlier, but some of my game-testers had several isues with the functions of the new crafting system. I appreciate those opinions and suggestions and improved the mechanic accordingly. I hope you like it.

Next steps:

My CG artist is working on the thrall CG. It will be added next version. When he is done we both will work on a small animation project, as I already told you a couple of times. When this happens I will interrupt working on Potion Shop for a short period of time.

Political Crows and above chose the next location that I will introduce next version. It will be the Cave. This is what I wrote as a description for them:

---------------------------------------------------------------------
Cave:

The other personal favourite. The cave is dark similar to the mansion. But the deeper you go will you find some beautiful crystals that reflect their light onto the walls.
Enemy ideas: goblins, bugs, wendigos, kobolds, orks, bats, trolls, imps, etc...
---------------------------------------------------------------------

So this is the first thing I will do: Making a new tileset to layout a new area. Will be way less time consuming than the mansion since I don't have to draw furnitures. Just stones. Lots and lots of stones xD

The new area will include new enemies, new potions, new ingredients and new essences.
I assume that I will finish a great part of the cave this update, but add another smaller section on another update, similar of how I did it with the mansion. The elite enemies alone take quite some time to create (since they have more animation varity and dialogues, etc), so I will do one later.

Since I work on the environment first, there is some time to give political crows and above another poll that contains a list of enemies that could make it into the game. Feel free to suggest some here. I have asked my Discord and they came up with a bunch of stuff already. You only have till tomorrow though since I wanna set up the poll at that point of time.

So yeah, that's the whole plan. TLTR: A new location.
I will keep you updated :)

Have fun with the game!

Your
random Crow

Links to download PSS:
Important!!!
***My dropbox is the safest to download my game. On the other hand if there is to much traffic it will get shut down again by google. So if you are a confident internet user, please use a different link.
In general I recommend using an adblocker when browsing.***

My Dropbox:
Windows
WebGL

Anonfiles:
Windows
WebGL

Files

Previews only

Comments

No comments found for this post.