Home Creators Posts Import Register Favorites Logout

Content

While you were voting I added one more casual Linda h-animation. 

Based on the last poll, people want to see Linda's fun with monsters. Sonja should be able to share, right? The result of that poll is pretty clear, which makes it easier for me to choose.

By the way, the "Blocking enemies" will find a way into the game as well at some point.
I'm not so sure about "Orders" anymore to be honest. I might do another poll and ask you folks if you'd be happy with that feature. But not in the near future. I have plenty of stuff to do in the upcomming months.

As I stated in the description of Linda's monster fun, I need to work on 17 animations and dialogues to cover all the elite and lesser enemies in the game (slime and insect need some coding adjustments, but are already implemented).

Man, this reminds me of working on 'zum Damenhaus' everytime I added a new monster girl xD
So much animations to make...

I will start working on all the animations first and taking care of the dialogues and the coding last. I aim for a full update, meaning all 17 animations at once. You will hear from me every now and then telling how far I am.

More news:
IronPotato, the CG artist of all th great in-game CG's, has picked up work on my commissions again. He was very busy lately and he still is, because he has some awesome plans for himself in the next year; work related. Don't you worry though, he still will take his time to continue on the CG's of Potion Shop until all lesser and elite enemies are covered.  And even more. I will keep you updated.

The chance that all 3 commissions will make it into the next version are pretty high. (I always commission 3 at once)

The 3 new CG's will be: pillbug, insect and wendigo

I wish you a fine day!

Your
random Crow

Comments

No comments found for this post.