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  • Alpha_v1.02.2.zip
  • Alpha_v1.02.2.zip

Missing 2 files.

Content

Here is the hotfix from last month's patron only release! We've nailed a good portion of the bugs, especially with farming and combat, and a few of the dialogue bugs as well. The remainder of this month will focus on getting combat animations in and then on to the basic breeding mechanics. If we're lucky and can push it, we'll be moving onto Alpha v1.04 next, and we'll be posting an update about that shortly.

~Judge Heath

Comments

newage_alchemist

Alright! My thoughts and opinions- • The addition of left click in order to progress dialogue is a welcome one! However, it would be nice to see it implemented in order to initiate dialogue as well, so that clicking on an NPC when close would start a conversation. • I can still freeze the combat scenario. Also, the friendly combatants are facing the screen now, is that intentional? • At certain parts of Yonten’s intro walkthrough, he appears to be floating in mid air, or walking up walls, his collider doesn’t seem to be the same as the Player’s. • A warning when using the farming system, so that you don’t uproot the seeds you just planted will be needed All in all, the cream that is being applied is noticeable, but the combat is the soggiest part of the cake as a whole.

CloudMeadow

Can you please give us screen shots of all of these? It's incredible that none of these turned up for any of us, they'll have to wait until the next bug fixing cycle if they don't get fixed as a matter of course in the next feature updates.Also the whole uprooting thing was something we considered about having a warning for, then decided against. It ads too much tedium, it's best to till your fields completely first, then plant them, just ike IRL.

Anonymous

I wholeheartedly agree with Newage (Wonderful wine, by the way) but would like to add that if you progress through the chat in the boss fight, the player just starts walking in place facing away from the camera and boss.

KV

I'm getting some really odd... I wouldn't call it "lag" really as much as it hangs for quite some time. Though not the best rig in the world, I can run some pretty intensive games like Scorched Earth (Ark Evolved) and Attack on Titan with relative, very little issued ease. I don't want to sound negative about it I just wanted to make sure it's clear it's not just, just the computer. I've had issues with hanging and crashing from day one. In two weeks I'll have access to another computer back home and I'll be able to do a little more dual/triple testing with my other setups. The other things I've encountered have been listed here so far, for what I've been able to encounter. Thanks again.

Anonymous

it appears that there are some errors concerning to the display between full screen and windows. When I got to the farm, I clicked on the full screen display and by the time I go out of the farm to fight the boss, it became windows again, just letting the programmer know. But overall, some good amount of fixes.

CloudMeadow

Thanks for the update, we'll have to see about optimizing our memory usage during 1.04

heavvymetalqueen

Tested out farming and it seems to be working fine! Though I'm a little stumped on what am I planting and what am I picking, and where does it go. I assume this will be taken care of when the inventory parts are developed and right now there isn't much to do other than sowing and planting? Also the grow rate is crazy, these plants go up so fast! Haven't found any bugs though I still feel we should be able to click on the monsters to start the animations rather than pressing enter since it's kind of out of the way when you're using wasd and mouse! Or am I missing something?

Elliphaz

I like the new farming system. But the Growth rate of some plants is a little too fast? Either that or the decay rate is too soon.

Elliphaz

I like the new farming system. But the Growth rate of some plants is a little too fast? Either that or the decay rate is too soon. My code doesn't have a prompt for code btw. And game stops mid combat.

Anonymous

anyone else cant get the game to run?

Anonymous

I seem to be running into the "freezes mid battle" bug quite a lot, aka I actually haven't progressed any further due to it. Any advice? or should i wait for the new patch better?

CloudMeadow

Best to wait for the new patch, if you can post a screen shot and tell us exactly what you did when it froze, that would help us the most.

Anonymous

I became a patron, how may I get my gallery code?

Anonymous

i cant even get past the first fight after i need to go get my key it frezzes up and it wont let me contiune.

CloudMeadow

We send them out to patron's whose payments have been processed the day after each release.

Tomoyuki Saito

God Finally it seems like their is more content then a instant "Thank you for playing" after the tutorial fight but now that dang glitch is so annoying. Basically what happens is once your in the second round of combat ( after everyone's turn happened once ) when it gets to Yeti's turn ( forgot his name but the white dog-morph looking man ) the game just stops the menu does not appear and well it just stays like that, It's bad enough that unity has a high chance of just crashing during start up and as you play lol then that weird thing were Eve is just constantly walking away from the fight so yha thats amusing XD.

Anonymous

yup same freeze at end of first fight

Anonymous

made it through first fight only using basic combat skills only. If i use any other skills it will freeze

Anonymous

is the first battle the end of the game for now?