Development Cycle Alpha v1 Update, Alpha v2 preview (Patreon)
Content
Current Public Build:https://www.patreon.com/posts/public-release-3-6658958
Current Patron Build:https://www.patreon.com/posts/hotfix-alpha-v1-6749359
Judge Heath here,
Alright guys, thought you'd like to know how things are going to be working for the next few days. We'll soon be moving onto Alpha v1.03, but we'll probably have some bleed through from Alpha v1.02's features into that. Given this, we've had to rejigger some of our original intentions in how to get things done. The Male Protagonist will not be coming fully in Alpha v1.04, but we'll be starting his implementation there, and then finishing it off in Alpha v2.01, and probably throughout most of the Alpha v2 cycle due to having to play catchup with his sex scenes.
So to give you guys a rundown of how this will go and what will be added.
Alpha v1.02.3
-The breeding menus and UI, as well as the sprite sex scenes of all the available monsters.
-All combat animations for our starting three characters and the boss.
-The Centaur and Harpy sex scenes.
Alpha v1.03
-Goldra+Brontide added to the game, as captains of the guard. Possibly also with a targetting range and ability to select party members so you can see everybody animated, but that's super up in the air right now.
-Egg laying mechanics, incubation, and the very beginnings of inheritance and breeding
-The Dog and Demon Sex Scenes.
-All currently active interiors (and a few planned ones).
-The beginnings of the inventory and shop systems, including the economy.
Alpha v1.04
- Polish elements from the previous stages that haven't been to our satisfaction.
-Get Thrud and Morgan into the game, along with their combat sprites.
-Docking station intro area.
-Polish out any quality of life problems (dialogue sequences, UI menus, etc.)
-Begin implementing the Male Protagonist.
-Add the Guild Representative to sell and buy monsters.
-The Scenes for the 4th Female and 4th Male Monsters (Yet to be voted on).
Alpha v2.01-04
1) Get the Male Protagonist, the Protagonist special mechanic, and Dungeons running, and implement the 5th Male and Female Monsters (Yet to be voted on). Rest of Monster Art Cycle devoted to getting Male Protag Scenes made with all monsters. Votes will be focused on which ones you want done first.
2) The ability to buy and sell living creatures, and activate the seasonal events.
3) Start up the crafting system (cooking to start, along with others hopefully as they'll all use the same basic code), and pirate attacks.
4) Kickstart the main narrative, major boss monsters and story sequences start being added, begin the push towards switching from Alpha to Beta.
Files
Previews only