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Greetings, friends!

The new chapter of Tame It! is ready and we are happy to show it to you.
What awaits you in this chapter:
Something strange is happening on the lake, a worried Cat is trying to draw your attention to it. At the same time, you can't stop thinking about the recently discovered plane and Tonya, who might have survived the crash. You need to somehow get into the plane and examine it thoroughly. But how this can be done?

Overall, the chapter turned out to be small in terms of the amount of new content, but important for the story and the development of the relationship with Cat. Also, in addition to the story content, a lot of edits were made (just look at the current changelog!).

We tried to fix the animation timings issue on Android, and it is very important for us to get your feedback, because the number of devices that we could use for testing is limited. Let me remind you that the problem was that some players using the Android version had a lot of lag in fishing and training Cat. This should be better now. 

Some changes have been made in hunting: now, with a good relationship with you, the Cat will help you hunt. Along with this, we've made hunting a little easier for normal and easy difficulty levels.

Speaking of difficulty levels: we've made life a little easier for players who prefer to play at the maximum difficulty level and now playing on it should not be completely unbearable.

In the dialogue box, you can finally unlock the last tab, which can be used to ask Cat for... something. Check it out yourself  ;)  Over time, there will be more actions available in this tab.

We continue to work on the compatibility of saves from previous versions of the game. Thus, the saves from versions 0.6.* and 0.7.* should be compatible with version 0.8.0.

If you find bugs when loading the old saves, or just any other bugs — be sure to write to us. We'll fix them as soon as possible. In case of incompatibility of saves, we will also correct your saves so that you can continue playing ;)

We didn't have time to put everything we planned into this chapter, so we may do an intermediate update, like we did last time))

Download:

Windows & Linux: https://manka.games/download/tameit/pc/0.8.0?key=whats_that
MacOS: https://manka.games/download/tameit/mac/0.8.0?key=whats_that
Android: https://manka.games/download/tameit/android/0.8.0?key=whats_that 

Changelog

  • Story continuation
  • Saves are compatible with the 0.6.2 and 0.7.1
  • Add experimental option for the hardware mouse pointer. It may help if you have problems with the mouse pointer in the full screen mode
  • New music: island, prologue plane crash
  • Add new words in the dialogue
  • Enable the "Favors" tab in the dialogue window
  • New items
  • Cat may help you with the hunting minigame if you have good relationships
  • Reduced chicks & crabs hearing distance on normal and easy difficulty
  • Add different fireflies animations
  • Add a point of interest on the plane in chapter 6 (skippable)
  • Show unknown words marker in the dialogue window
  • Add protection from loading new saves in old versions of the game
  • Refactored animation timings in minigames. Android build should work faster now (MacOS too)
  • Move bobber to the end of the line to reduce cases of confusion about point of impact
  • Add notification about daily autosave
  • Add autosave before chapter end scene
  • Add quit button to some minigames
  • Add help screens to the fishing, hunting and additional help screen to the taming minigame
  • Fix task info window (5 requirements) (thx Deckmaster)
  • Fix saves compatibility errors (thx Satadoros)
  • Fix bridge construction in the next chapters (thx WillTellU)
  • Reversed task/crafting numbers in requirements, tell us what you think
  • Fix SOS location jumps to chapter 5 (thx NerdWithGuns)
  • Fix tasks result rounding on hard difficulty (thx tttt00006)
  • Fix typo in saved sentence "cat + gift" (thx drhotrod)
  • Improved saves compatibility (thx Halfsweat)

Files

Previews only

Comments

thisguy

Can't wait to try

kyon9394

I wonder if this is a bug. -At the beginning of the day, i sent the cat to collect resources for me. -Then I went to climb the plane and the cat got stuck under it. -Then i went back to the hut to make the lever. -After crafting the lever, the cat magically got out because it had to return with the resources i sent her to find. -Now everytime I go to sleep and wake up, it shows that i should use the lever to get the cat. -But when i go to the plane site, i don't get any action to get the cat out but she is out in my hut.

Manka_Games

Game build reuploaded with the fix of this bug. If your game is broken we may fix it for you if you'll send us your save file to [email protected] or to Asmodeev on our Discord server :)

Torchwood

Sorry, but the saves from 0.7 do not work for me in windows version. Full traceback: File "scenes/chapter06/lake_area.rpyc", line 65, in script call File "scenes/chapter06/home.rpyc", line 112, in script File "renpy/ast.py", line 1969, in execute self.call("execute") File "renpy/ast.py", line 1957, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "renpy/statements.py", line 278, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 570, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "renpy/exports.py", line 2983, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3101, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3512, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 567, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 567, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 567, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 567, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 432, in visit_all callback(self) File "renpy/display/core.py", line 3512, in root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 443, in per_interact self.update() File "renpy/display/screen.py", line 631, in update self.screen.function(**self.scope) File "game/screens/vocabulary.rpy", line 35, in execute File "game/screens/vocabulary.rpy", line 35, in execute File "game/screens/vocabulary.rpy", line 161, in execute File "game/screens/vocabulary.rpy", line 162, in execute File "game/screens/vocabulary.rpy", line 166, in execute File "game/screens/vocabulary.rpy", line 169, in execute File "game/screens/vocabulary.rpy", line 173, in execute File "game/screens/vocabulary.rpy", line 174, in execute File "game/screens/vocabulary.rpy", line 175, in execute File "game/screens/vocabulary.rpy", line 176, in execute File "game/screens/vocabulary.rpy", line 177, in execute File "game/screens/vocabulary.rpy", line 177, in File "game/classes/vocabulary.rpy", line 473, in get_phrase_images KeyError: u'cat_fear_lee' Windows-10-10.0.19041 Ren'Py 7.4.3.1414 Tame It! 0.8.0 Sat Jun 19 13:21:49 2021

Manka_Games

Thank you for the report! We just fixed it yesterday and plan to include this fix in 0.8.1

Manka_Games

We may fix your save file if you send it to us here or to Asmodeev on the Discord server

Torchwood

Thanks, just started a new game already. But next time , I think I will accept your offer to fix the file. Just wanted to report.