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Hello, everyone! Happy extremely late Thanksgiving!

I've introduced so many bug fixes and optimizations that the game started crashing on stand-alone builds! Heh... Spent almost the entirety of today ripping my hair out trying to figure out why the game kept crashing. ^^'
I did eventually get it to run, though! Thankfully.

The last week has mostly been spent on fixing the rope system and going through the bug reports and fixing those. There's a few more things that need to get touched on:

  • Custom playerbot models use incorrect origin point for some reason

  • Loading screen does not wait for message box to close if there's an issue importing a model

  • I have a few scripts that I still need to convert to the new GtsScript system (still pending: Neighborhood's poolside, poolside lounge, keyboard typing in 'At The Computer', probably a few others)

  • A few camera issues related to tumbling

  • Adding a toggle for tumbling (it gets to be rather annoying when you're trying to set a scene up)

There's probably a few things I missed in this list, but nevertheless, I think we're pretty close to the next public release. Hopefully before Christmas!

I do check the Discord bug reports after every candidate release (usually a day after), so if you're worried that your bug isn't listed here, don't worry - I'll try to get to them all.

Lastly, because of limited space, I will eventually need to start deleting older versions of the game from my Google Drive so I can make space for new ones. I won't do that until I absolutely need to, and when I do, I'll go in order from oldest to newest. If you want any specific versions preserved, please let me know via Discord.

Thank you for your continued support, and until next week!

Files

GiantessSandboxAlpha-v0.0.23a-rc3 (DEC 8 2025).7z

Comments

GiantessSandboxDev

I'll be releasing a patch later on today or tomorrow fixing the common pause menu issue.