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Poll

Next Big Project

  • New ambient sound system (a better SAAS, probably using FMOD). (5/5) 15
  • New sound system for vehicles (continue Farias' FMOD mod). (3/5) 6
  • New map system to facilitate mods without causing conflicts, add new features in how objects work (variations, optimizations). (2/5) 1
  • New movement animation system for CJ to make transitions by turning his body more similar to GTA IV. (2/5) 1
  • New animal system less worse than the current ones, to add animals to farms, forests, dogs on the streets, etc. (4/5) 9
  • More focus on map remasters (more work in nature, buildings and shop windows with reflections and parallax interiors). (5/5) 2
  • Survival mod based on the Inventory System to add crafting and a fishing system, such as making a fire to eat fish. (4/5) 0
  • Buy land to build a (ready-made) house with an interior to buy functional furniture (evolution of Furniture Mod and Inventory System). (4/5) 0
  • Modernize and improve the Tuning Mod, for parts without the need to replace IDs, cars saved in garages and other improvements. (3/5) 3
  • No, just continue focused on Urbanize for now and think about new things in the future. 7
  • 2024-11-17
  • 44 votes
{'title': 'Next Big Project', 'choices': [{'text': 'New ambient sound system (a better SAAS, probably using FMOD). (5/5)', 'votes': 15}, {'text': "New sound system for vehicles (continue Farias' FMOD mod). (3/5)", 'votes': 6}, {'text': 'New map system to facilitate mods without causing conflicts, add new features in how objects work (variations, optimizations). (2/5)', 'votes': 1}, {'text': 'New movement animation system for CJ to make transitions by turning his body more similar to GTA IV. (2/5)', 'votes': 1}, {'text': 'New animal system less worse than the current ones, to add animals to farms, forests, dogs on the streets, etc. (4/5)', 'votes': 9}, {'text': 'More focus on map remasters (more work in nature, buildings and shop windows with reflections and parallax interiors). (5/5)', 'votes': 2}, {'text': 'Survival mod based on the Inventory System to add crafting and a fishing system, such as making a fire to eat fish. (4/5)', 'votes': 0}, {'text': 'Buy land to build a (ready-made) house with an interior to buy functional furniture (evolution of Furniture Mod and Inventory System). (4/5)', 'votes': 0}, {'text': 'Modernize and improve the Tuning Mod, for parts without the need to replace IDs, cars saved in garages and other improvements. (3/5)', 'votes': 3}, {'text': 'No, just continue focused on Urbanize for now and think about new things in the future.', 'votes': 7}], 'closes_at': None, 'created_at': datetime.datetime(2024, 11, 17, 11, 29, 2, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 44}

Content

Patreon support has been going well recently, thanks!

For next year I'm thinking about starting another big project, so that supporters can also support other projects besides just Urbanize. Urbanize should continue to be created but with less focus. What do you prefer me to do, as something new? The number is basically time-effort.

I already did the same poll on Discord, if you already voted, can vote again, doesn't matter.

Comments

Farron Cheek

Please please please add animated lowriders driving in traffic

Junior_Djjr

Would fit for some update for that mod that add tuning to the traffic cars, not in plans right now.

XG417

It's been far too long that we don't have a proper way to mod new Vehicle sounds to the game. It'd be nice to finally get that into the game at last

Orlin

What about making the same vegetation distance mod but for grass?